Episode 35 of our gaming podcast, GPS (The Gamer Professionals Show) is now live! Join us this week as we go over a ton of news and discuss 2017’s biggest week in gaming.
In the news, the wonderful narrative adventure game, Night in the Woods, is getting a “director’s cut” edition called Weird Autumn. Microsoft have discontinued production of the Kinect, which originally launched in 2010 on the Xbox 360. After some backlash regarding the multiplayer beta, EA have decided to rework loot boxes in Star Wars Battlefront II.
Sony teased that Paris Games Week would be a kind of “E3 part 2”, which gave us a handful of new trailers and announcements. New games were revealed including Spelunky 2, Guacamelee 2, Ghost of Tsushima, Concrete Genie, LocoRoco 2 Remaster, Onrush, Oure, Tennis World Tour, Blood and Truth, The Hong Kong Massacre, and The Gardens Between. We also saw new footage from The Last of Us Part II, God of War, Spider-Man, Detroit: Become Human, Shadow of the Colossus Remake, Destiny 2’s DLC, and Monster Hunter: World.
At the end of the show, we discuss three huge releases. Assassin’s Creed: Origins proves to be a significant entry in the series, reworking some of the mechanics that make the series great. Most interesting, the game has been compared to open-world RPGs such as The Witcher 3: Wild Hunt, offering the largest in-game map yet.
Wolfenstein II: The New Colossus builds upon The New Order by diving deep into character development and refusing to shy away from very heavy themes. One of the best shooters of the year, it flawlessly seams 80’s action movie style with sci fi camp and deeply impacting storytelling. It proves BJ Blazkowicz as a significant video game character and ventures into some very human emotions.
Lastly, we explore a game that is pure joy: Super Mario Odyssey. It doesn’t quite redefine the Mario series in the way that Breath of the Wild did for Legend of Zelda, but it succeeds in being a phenomenal entry in a beloved series. What is most interesting is its sense of exploration, excellent level design, and very fun “capturing” mechanic using Mario’s hat, Cappy. Nintendo are really competing with themselves for game of the year.
Thanks for listening to the show!
As always, you can submit questions to firstname.lastname@example.org to be read on the show. The podcast is available on iTunes, Stitcher, the iPhone podcast app, CastBox, and all RSS feed. Help us grow and continue making the show by commenting, subscribing, rating, and submitting a review!