It has been confirmed in a tweet from Halo‘s official Twitter page that Halo: Reach is being added into Halo: The Master Chief Collection, and that it will release on the Windows Store and Steam later this year for PC players.
Halo: The Master Chief Collection – with the addition of Halo: Reach – is coming to PC later this year on @windowsstore & @steam_games. Learn more about our journey to bring these legendary Halo experiences to your computer: https://t.co/hES6PG2Z7n pic.twitter.com/5bc8uXu6KV
— Halo (@Halo) March 12, 2019
In a blog post on Halo Waypoint, SKE7CH, Community Manager at 343 Industries, spoke about what it was like to fulfill the community’s two biggest requests for Halo: The Master Chief Collection. The first was to add Halo: Reach into the collection of games. The second was to bring Halo: The Master Chief Collection to PC so that players on both platforms could enjoy this monumental collection of classic games. He said the team is “extremely excited” to announce that they have delivered on these requests. With most of the core team hard at work on the future of the Halo franchise, 343 enlisted the help of two additional studios, Splash Damage and Ruffian, to achieve this massive feat. He also had this to say about the changes that have already been made to Halo: The Master Chief Collection, in order to make way for the PC release later this year:
“Through months of public flighting and player feedback, MCC has grown and evolved into an entirely different product with improved and modernized matchmaking and services, support for 4K/HDR, offline LAN, better controls and input customization, and more.”
Master Chief’s Return to PC
SKE7CH said that all of the above changes were instrumental in both revitalizing MCC, but also in laying the groundwork for the games’ PC release later this year. He stated that it was crucial for 343 Industries to honor both Master Chief as a character and the features that players would expect to see in a Halo game released on PC. Some of these include:
- Excellent mouse and keyboard controls
- Support for multiple resolutions and aspect ratios
- Field-of-view sliders
- Adjustable framerates
- Support for Xbox gamepads and other PC controllers
It was explained that MCC will arrive on PC in stages, with each title releasing one by one to give the team the time they need to ensure each game is of the highest quality. The current plan is to release each title in chronological order. Starting with Halo: Reach, the list then follows suit with Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST (Campaign), and Halo 4. The team will also use community feedback to improve the PC version of Halo: The Master Chief Collection, much like how it was done on Xbox One.
For Xbox Players
SKE7CH mentioned that MCC‘s “Intelligent Delivery” feature will function as expected when it comes to Halo: Reach’s addition into the collection. With this system, players can choose whether they’d rather install the campaign or the multiplayer first. Just as with the rest of MCC‘s games, Halo: Reach will run at 60FPS, and on compatible hardware, will support 4K and HDR. When discussing Halo: Reach‘s addition to the Master Chief Collection, SKE7CH said:
“On Xbox One specifically, Halo: Reach’s multiplayer content (which includes Forge and the Theater) will be automatically included for everyone who owns MCC, while Halo: Reach’s Campaign and Firefight experiences will be offered together as a premium digital add-on.”
“Xbox Game Pass subscribers will have access to the entirety of Halo: Reach within MCC as part of their subscription.”
Are you excited to see that Halo: Reach is coming to Halo: The Master Chief Collection? Perhaps you’re even more thrilled to see the collection coming to PC later this year? Let us know in the comments!