A new blog post on the official Playerunknown’s Battlegrounds website has detailed some interesting changes and addition soon to come to the smash-hit Battle Royale title. Biggest news however is that an as-of-yet unnamed new map will be released in the first half of 2018, barring any delays. The post also states that in March of this year, they will be revealing the rest of their plans for the year.
They also mention an “experimental method” for dealing with the game’s issues with pooling players together with wildly varying pings, as this results in those with higher pings having an advantage over players with lower pings. Here are some details on that method:
“We are going to divide the matching pool depending on ping. This means that the users with lower pings will be prioritized during matchmaking. The team is expecting to improve the overall play experience by splitting the matching pool rather than restricting connection depending on ping. Preparations are underway to test this method in some regions, with first trials planned to start this week. Specific dates will be shared when ready.”
Unfortunately this inclusion had to be delayed so the team could focus on cheat-prevention, but it’s good to know that Bluehole Inc. are addressing this massive issue.
What do you think of this news? Excited to discover a whole new map? Will Playerunknown’s Battlegrounds finally address some of the player-base’s biggest problems? Let us know in the comments section below.