It’s clear at this point that Diablo III: Reaper of Souls is a great game. However, the never-ending grind can get a bit dull. To help change things up, Blizzard throws together different builds for the playable classes. In my own experiences these builds are effective, and make you play a bit differently than you’re used to. Today, let’s take a look at the Raining Dead Witch Doctor build which, as you might guess, rains literal death from above.
Witch Doctor Build

This is a piecemeal build that works via the Legacy of Nightmares bonus. The Legacy of Nightmares is a two piece set of rings that gives the hero 100% bonus damage and 4% less incoming damage for every Ancient item equipped. This set is able to drop only for characters above level 60. Now that is a set worth the slots. If you don’t have a level 60 character, or just want to start a new hero, this Witch Doctor build should still work to an extent. Just keep an eye on your health and remember to stack the DPS.
Before we talk about the gear you will ultimately want, let’s go over this build’s play-style. Expect to be dropping Grasp of the Dead as often as possible, and keep an eye on your Zombie Dogs. Use Sacrifice when your dogs are in position for an excellent boost in DPS. As for area-of-effect abilities, use Soul Harvest for an intelligence boost and Piranhas for even more damage and crowd control. Remember to use Spirit Walk to move through enemies and gather them closer together.

Witch Doctor Build

The ideal gear for this Witch Doctor build is hard to get and very powerful. Let’s talk about the more important pieces first. As mentioned above, the Legacy of Nightmares is a staple for this build. However, a Legendary Mojo, Wilken’s Reach, adds moderate damage, good Intelligence, improved critical hit chance, and three random properties. The kicker for this piece is a damage increase of 45%-60% for Grasp of the Dead, and the removal of its cool-down. Coupling this with the Unbreakable Grasp rune will remove the mana cost too, but remember that multiple casts in the same spot won’t stack, so spread them out a little.

Witch Doctor Build
Approximately only a 9.37% chance to drop with the Grasp of the Dead bonus damage.

The other epic piece of gear is called Deadly Rebirth, a Legendary Ceremonial Knife available at level eight. At first glance the only redeeming qualities of this weapon are the level requirement and that it is a legendary that can be used before level ten. This weapon is chosen pretty much solely for the bonus damage on Grasp of the Dead, another smooth 45%-60% to match Wilken’s Reach. With both pieces, and proper use of skills, the damage is astronomical. The survivability and high DPS make farming Torment X almost easy, so start practicing: Torment XI-XIII should be interesting.

After testing this build hands on, I can say that playing from a different angle is actually a lot of fun. At lower levels, players may need to improvise a little to achieve the right level of DPS, but at high levels you casually melt groups of enemies. A full list of skills, runes, and gear is listed below, so you can summon the spirits and stop the prime evil with this Witch Doctor build.

Credit for this video and the build goes to Kingdudman#1375 from Battle.net

Active Skills and Runes

  • Grasp of the Dead (Unbreakable Grasp)
  • Sacrifice (Provoke the Pack)
  • Gargantuan (Humongoid)
  • Soul Harvest (Languish)
  • Spirit Walk (Jaunt)
  • Piranhas (Piranhado)

Passive Skills

  • Confidence Ritual
  • Spirit Vessel
  • Pierce the Veil
  • Grave Injustice

Required Items

  • Legacy of Nightmares (both pieces)
  • Deadly Rebirth
  • Wilken’s Reach
  • Aquila Curiass
  • Swamp Land Waders

Reccomended Items

  • Tasker and Theo
  • Mask of Jeram
  • Lakumba’s Ornament
  • Hellfire Amulet

Witch Doctor Build

I suggest looking up info on these items on the Wiki here.

Got a favorite build? Let me know, I love trying new builds and sharing them to other players. Maybe I’ll write an article on your build.