Among my collection of gaming peripherals, one piece that I find relatively important in my computer usage is a good quality headset. My primary headset of choice is a Logitech G933 Artemis Spectrum, which I favor for its comfort and sound quality. German sound engineering company Sennheiser offered to Gamer Professionals the opportunity to review some of their equipment, and up for discussion is the Game ZERO headset – a multi-device headset that works on consoles, mobile devices, and PC/Mac so long as there is a headphone jack (or adapter). Would Sennheiser finally kick my Logitech G933 out of the favorite spot?
When it comes to headsets, Sennheiser is considered a top-rate manufacturer for its clear sound and build quality. That is no different here with their gaming division. The Game ZERO, which sells for $279.95 MSRP, is designed with black aluminum and red accents. A white model is available as well. It comes in a black carry case and setup is easy – merely plug in the cable to the headphone jacks or the PC headset audio and microphone ports, and it works out the box with no setup required. The ear cups are made of non-sweat resistant leatherette memory foam. The right ear cup has a volume control knob, and the left ear cup has the microphone attached to it. The headset features a move up to mute function.
In terms of comfort, the Game ZERO exceeds the comfort of the Logitech G933 Artemis Spectrum and ties with the Bose QC 35 noise-cancelling headphones. The Game ZERO excels in the comfort field due to the ear cup size; the ear cup size is relatively massive and should have no issues fitting the largest of ears. The adjustable head band fits the largest head sizes as well, and is comfortable even with a pair of glasses being worn during usage. The Game ZERO is a lightweight headset that weighs under a pound. During long listening sessions, the headset only got mildly warm within the ear cups, rather than excessively sweaty as it does with some other manufacturers.
For sound quality, Sennheiser boasts that every detail can be heard during game play. This is no small feat, as they managed to do so. Noises such as footsteps can be heard with crystal clear quality, and the noise cancelling aspects allows for a deeper immersion into the game. During music play, the bass is prominent powerful; again, it plays music clearly without the background noise. The microphone carries clear communications to team mates and colleagues on chat interfaces such as Skype, all of whom praised the clarity of the microphone. Part of the reason that the sound is as good as it is during the listening experience is due to the seal provided by the memory foam leather ear cup.
There are no batteries or recharge capabilities as this headset is still wired. The next logical move for Sennheiser would be to try to remove the wires, and then focus on designing a wireless headset that maintains the excellent sound quality that the Game ZERO holds within. It is not a huge deal, but given that most companies are striving towards wireless technologies, it is definitely still something to consider. Something that could be further considered is the ability to remove the microphone. Other headset manufacturers such as Astro Gaming have devised headset with removable microphones as part of their modular system setup. This all boils down to a minor nitpick, as I love to wear these but it looks odd wearing a gaming headset to listen to things in public. The microphone sticks up, no pun intended, like a sore thumb.
At the end of the day, the headset weighs in at a pricey $280, which is quite the significant investment. In return, however, Sennheiser provides top-notch build and sound quality, in an extremely simplistic package setup that requires little to no instructional usage. A good headset goes a long way in maximizing the gaming and listening experience; this is definitely on the list of gaming headset peripherals to consider.
Gamer Professionals thanks Sennheiser for the review unit.