In the world of video gaming headsets, there are now tons of manufacturers coming out with all kinds of new products with exciting new features. While some involve bling and lighting effects, others, like the Logitech Pro G headset, go for functionality. For those with a taste for amazing audio, though, they look at Sennheiser, the German-made products with high-end quality. Here is a deeper look at the GSP 500 and the GSP 600, side by side.

Physical Appearance

Almost identical in every aspect, except two little things. From afar, the headsets are identical. They share the same color scheme of black, silver, and red accents, but the only differences are the fact that one has a small GSP 500 writing placement on the top of the headset, while the other has GSP600. The second difference is the fact that the GSP 500 has a fabric ear cup while the GSP 600 has a leatherette ear cup. The microphone rotates and mutes, the volume knob on the right ear cup has a smooth rotation, and the head band is adjustable.


The GSP 500 costs $229.95, and the GSP 600 costs $249.95.

Headset Compatibility

The GSP 500 and 600 work on the majority of platforms I have tried, which is the Nintendo Switch, PlayStation 4, Xbox One, PC, and macOS. Comes with the appropriate mobile cables and the split cable for microphone and audio for PC/Mac users.

Build Quality

The main headset frame is mostly plastic with brushed metal accents for both headsets. With the difference being the ear cups, the makeup is the same. The headset is flexible, and fits a wide range of heads. It’s sturdy, and doesn’t feel cheap.

How Heavy?

The GSP 500 is 358 grams, while the GSP 600 is 395 grams. It’s one of the heftier headsets out there.

What Kind of Sound Stage?

The GSP 500 has what they call an “open acoustic” stage. Open headsets typically allow for noises outside to be heard. You’ll be able to hear some conversations in the background, and noises going on around you, while still receiving the audio in the headset at the same time.

The GSP 600, though, has a “closed” stage. This goes more towards noise cancellation, and blocks out the majority of the noises that are going on in the background, providing a more immersive audio experience.

How is the Microphone?

The microphones for both are, as far as I could tell, identical. They give the same sound back, and my voice came back clearly on both headsets. Putting the microphone up muted it (noted by a click). The microphone is flexible as well. It is not removable on both headsets, though.

Ear Cups – How Do They Compare?

The GSP 500 has the fabric ear cup, and the GSP 600 has the leatherette ear cup. The headband is in the same vein as well. In terms of comfort, the GSP 600 is good for short bursts of gaming. I found that, later on in extended play sessions, the ear cups got hot, and my ears got sweaty rather quickly. Something else I noticed was that in longer sessions, the GSP 600 got a bit more uncomfortable with the pressure and clamping force exerted by the headset. I spoke incredibly brightly, too brightly, even, in my review of the GSP 600, but I think it may be time to correct that statement, because the headset does kind of hurt in the long run after playing with it for hours at a time.

The GSP 500, on the other hand, seems to fix that. The fabric is more breathable. While it may be a tad more difficult to clean, it’s a much more comfortable device to wear. The clamping force for this particular headset I got seemed to be looser, thus removing the crushing of the GSP 600. My hypothesis is that the ear cup fabric is more pliable, thus giving me a little bit more flexibility; the GSP 600 leatherette is more “rigid” and thus, loses some of that flexibility and increases its clamping force.

Sound Quality

Both sound excellent. The GSP 500 had a little more focus on the treble, and with its open sound stage, fares just slightly under the GSP 600, which has more fidelity and bass. The closed sound stage gives it the feel of sound in an enclosed space, which I enjoy. Background noises in the game can be heard clearly, which is crucial for games that rely heavily on positioning.

And the Winner Is…

The GSP 500 is my “winner” in comparing these two headsets. Even though the GSP 600 is more expensive, the increased price doesn’t make it objectively better. The GSP 500 fixes a lot of the problems associated with the GSP 600, mainly in the comfort department. The GSP 600, while it may sound better due to its closed sound, gets uncomfortable in long running usage, and to me, the whole point of a headset is to have comfort in long running usage.

There you have it! A winner was decided. Was it what you were expecting? Let us know what you think of these headsets. We’ve added a small table briefly summarizing things for you below.