Let Your Games be Games

If I may, I’d like to share a story with you all. It’s a simple one, and I’ll keep it brief for you, but it brought some interesting questions to mind, so I hope it’ll do the same for you. I recently gave into curiosity and purchased a PlayStation TV. Questionable investments aside, as withContinue reading “Let Your Games be Games”

What’s in a Game – Narrative and Player Choice in Gaming

Video games stand apart from other forms of entertainment with one major distinguishing trait: interactivity. Films, books, art and music are all capable of telling an engaging story through the suspension of disbelief. All of these media forms utilize common elements of storytelling, and they are all capable of creating an immersive world. With thisContinue reading “What’s in a Game – Narrative and Player Choice in Gaming”

The Hype Fallacy

With the Tokyo Game Show recently wrapping up, it has become clear to me just how important the concept of ‘hype’ or anticipation is to the gaming industry. We saw a wide variety of trailers and information paraded out in front of the media and consumers with the sole intention of drumming up some much-neededContinue reading “The Hype Fallacy”

The Life and Times of the MMO

Over the past decade, the gaming industry has seen some dramatic changes. Several trends have come and gone, as have consoles, and even entire companies. Amidst this tumultuous ground though, the MMORPG, or Massively Multiplayer Online Role Playing Game, has managed to stake its claim and hold its position as a stalwart component of theContinue reading “The Life and Times of the MMO”

Evolution of an Old-School Gamer

I have been thinking a lot about the evolution of gaming in my lifetime. Let’s start today with an example of what I am getting at here. Thirty years of gaming is not going to be covered in one article, so let’s start with an overarching example, and go into the evolving specifics in futureContinue reading “Evolution of an Old-School Gamer”