What Mass Effect Taught Me About Open World Games

Seeing as the trend towards open world gameplay looks to reach its pinnacle with Horizon: Zero Dawn and Ghost Recon: Wildlands among this year’s hottest releases so far, the issue of effective world building seems to be more critical than ever. As the open world game market has filled up over the last 5 yearsContinue reading “What Mass Effect Taught Me About Open World Games”

Open Worlds Might Be Too Big

Open world is often perceived as a vast area that people can explore without the usual constraints games put on them. Without defined paths to go down, certain areas you have to go to, or predefined stages, it gives the player a lot more freedom. However, I think many games recently have gone too far with this freedom. IContinue reading “Open Worlds Might Be Too Big”