Yes, this game is a remaster of a Playstation 2 game from 2006 but Final Fantasy XII: The Zodiac Age does the Sony trophy system right. A lot of games, especially a remaster of an older game, give you some of the most basic of basic trophies/achievements for the respective platform. It leaves something to be desired for those of us who are constantly chasing the next trophy pop or achievement ding (complete the tutorial, complete chapter 1, complete chapter 2, etc).

Only eight of the total forty one trophies in Final Fantasy XII: The Zodiac Age are story related and pop by hitting a certain checkpoint. This is the type of trophy design that makes the player of any game actually want to explore every area and find all of the secrets in the game. The trophy list complements the game very well and actually adds a fun set of objectives in the game that many people probably would otherwise just ignore if not for this set of goals. While it is not a perfect trophy list, nor revolutionary in any way, these trophies add a new layer of depth to this 12 year old game.

While it will take a decent amount of hours to completely finish the trophy list, the game does not make you feel like you need to grind for hours on end just to complete your next task. The remastered version of Final Fantasy XII: The Zodiac Age has only made minimal changes to the graphics and item locations. It’s largely the same game from 2006. If you played the original version of the game, there is nothing new that you will need to learn in order to dive into this particular trophy list. None of the listed trophies are anything you should have to go extremely out of your way to get either. Goals like “get one million kills in area X” are, thankfully, non-existent here. If you have been playing the game the proper way, and not running away from every enemy fight, you should have the appropriate levels to access the required areas.

The trophy list for Final Fantasy XII: The Zodiac Age makes you want to go above and beyond just the main story. A good portion of the list is to take down optional boss X, which is infinitely more fun than getting some astronomical number of kills or money. The people who decide trophy/achievement lists in other popular games could learn a thing or two from the design team that made the trophy list for Final Fantasy XII: The Zodiac Age.

Some obvious thought and care was put into the list, and, if you’re looking to get into game design, I highly recommend that you pick up this title just to see how spectacularly well designed this trophy list is. Keep in mind, this is a pretty big game, even by Final Fantasy standards, so it is not something you will be able to just crank out in ten hours or so. I am a very avid trophy/achievement hunter, and I am currently sitting at about 67 hours in the game with just over half of the trophies in the game. That being said, the game is not too grindy and I have enjoyed every minute of it so fa. I find myself wondering when I will have my next opportunity to sit down with the game again and pump out that next trophy.

Are you a big trophy/achievement hunter? Which games do you think have a fantastic list that complements the game? Drop a comment below and let’s chat about it!

You can also find the full Final Fantasy XII: The Zodiac Age trophy list here.